Timeline

NIM 1024
Nim 12, 1024AFLakeshore comes under Bullywug Assault
Nim 14, 1024AF – Adventurers discover goblin invasion of Bullywug town.
Nim 15, 1024AF – Simon dies.
Nim 18, 1024AF – The Sheaf and Sickle is burned down.
Nim 22, 1024AF – The adventurers assault Alvhaim and are resisted.
Nim 24, 1024AFDuke Nico gives a land grant and patent of nobility to the adventuring party.
Nim 27, 1024AF – The adventurers begin their circumnavigation of Deeplake.
Nim 28, 1024AF – The secret community of Swamptown is discovered.


REW 1024
Rew 01, 1024AF – Khalil, Dara and Bal swear loyalty to Icespire Peak.
Rew 02-04, 1024AF – The adventurers build a bridge over the north end of Deeplake.
Rew 05, 1024AF – The adventurers battle a goblin wizard.
Rew 06, 1024AF – Dara concludes the Treaty of Bullywugburg.
Rew 07, 1024AF – The adventurers complete their circumnavigation in Lakeshore.
Rew 08-09, 1024AF – The adventurers find a cult of demon worshipers have infiltrated and infested Chunderbog. At great risk to life and limb, they roust the demons and vanquish a cambion.
Rew 10, 1024AF – Thundar of Chunderbog takes ill and swiftly falls into a coma from which he cannot be waked.
Rew 11, 1024AF – The Keepers kill the citizens and guards of Chunderbog, sacrificing them (unknowingly except for Bal) to Graz’zt.
Rew 12, 1024AF – The Keepers return to Lakeshore and plan their assault of Alvhaim.
Rew 14, 1024AF – The Keepers assault the island and conquer it, Faye in particular wowing the goblins. She is henceforth known as “The Arrow-God” by the simple-minded Alvhaim goblins.
Rew 15, 1024AF – The Keepers are summoned to Lakeshore to deal with a huge crowd of newly arrived Azurians seeking a handout. The crowd is decimated by the Priest of Kanai, and a newly arrived adventurer Zarrun. The Temple of Kanai purchases a house to use as a Temple.
Rew 16, 1024AF – The Keepers head to Chunderbog on business and find the former residents have been raised as undead. The Keepers destroy them and muse that the abandoned town might be a good source of building materials to fortify Alvhaim.
Rew 18, 1024AF Thw Keepers visit Bullywugburg and keep their bargain with Jeff. They receive information about the goblins to the north. They invade and conquer the goblin tribe, subjugating many of them.
Rew 20, 1024AF The Keepers head to Azur, but are stopped by Jannes the Inquisitor along the way. They advise the situation that occurred in Chunderbog and he heads back to Azur, advising them on how to proceed.
Rew 21, 1024AF The Keepers head to Azur and recruit some tradesmen, skilled labor and a seige engineer for their construction project, and then visit Phynexris in the Bell and Book.


Timeline

Hell Pays Bonuses For Heroes darth_cantus darth_cantus